Will there be a 'peaceful' mode?

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I love the building and the Kweebecs, but I'm not a huge fan of the jump-scares in caves. Do you think Hytale will have a difficulty setting that removes hostile mobs while keeping the survival mechanics?
I hope so, but part of the charm is the danger. A 'peaceful' mode might make the rare loot drops too easy to get.
It's a sandbox game, so it's very likely! If not officially, there will definitely be a community mod that does exactly that within the first week.

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