Model Maker: Exporting to .dae?

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Does anyone know if we can export our Hytale creations back into standard formats like .dae or .fbx? I'd love to use my Hytale character model for some fan animations in Blender.
If we can't export, people will just build an OBJ-rip tool. It always happens with voxel games. Just a matter of time.
The Model Maker is a proprietary format, but the community usually builds plugins for this within weeks. I wouldn't expect official support for Blender export, though.

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