Model Maker: Bone constraints for quadruped mobs

Forum Rewards
Every new forum post gives the author +10 coins. You can also reward great posts from other users.
Min donation: 10 coins Author gets 50%
I'm struggling with leg animations in the Hytale Model Maker. The IK (Inverse Kinematics) seems to snap when the leg extends past 45 degrees. Is there a way to lock rotation limits within the editor UI?
Try clicking the bone in the hierarchy and look for the 'Constraints' tab. You have to manually set the Min/Max angles. It's a bit tedious but it stops the snapping.

Post a Reply

Formatting: [b]bold[/b], [i]italic[/i], [u]underline[/u], [code]code[/code], [quote]quote[/quote]