API Access: Can we edit player gravity?

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Analyzing the possibility of 'Moon' biomes or underwater low-gravity. Does the player movement controller allow us to override the 'gravity_multiplier' via a simple mod script, or is that hardcoded in the engine core?
Low-gravity parkour servers are going to be a thing within a week of the modding tools being out. I can feel it.
Based on the way spells work (like the levitation effect), it has to be a dynamic variable. You could probably apply a constant 'Force' to the player object to simulate it.

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